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A

adapter - Variable in class ch.dieseite.glemulator.GLBaseTest
 
angleSpeed - Variable in class ch.dieseite.glemulator.GLBaseTest
 
angleX - Variable in class ch.dieseite.glemulator.GLBaseTest
 
angleY - Variable in class ch.dieseite.glemulator.GLBaseTest
 

B

background(float) - Method in class ch.dieseite.glemulator.GLAdapter
see Processing API
beginShape(int) - Method in class ch.dieseite.glemulator.GLAdapter
see Processing API

C

canvas - Variable in class ch.dieseite.glemulator.PEmulator
 
ch.dieseite.glemulator - package ch.dieseite.glemulator
 
color(int, int, int, int) - Method in class ch.dieseite.glemulator.GLAdapter
see Processing API
createTexture(int, int, int[]) - Method in class ch.dieseite.glemulator.PEmulator
a helper to create a GL Texture based on processing spec's
currentGL2 - Variable in class ch.dieseite.glemulator.PEmulator
 
currentImage - Variable in class ch.dieseite.glemulator.PEmulator
 
currentShapeMode - Variable in class ch.dieseite.glemulator.PEmulator
 
currentTexture - Variable in class ch.dieseite.glemulator.PEmulator
 

D

display(GLAutoDrawable) - Method in class ch.dieseite.glemulator.PEmulator
 
dispose(GLAutoDrawable) - Method in class ch.dieseite.glemulator.PEmulator
 
draw() - Method in class ch.dieseite.glemulator.GLBaseTest
 
drawing - Variable in class ch.dieseite.glemulator.GLAdapter
 
drawModel() - Method in class ch.dieseite.glemulator.GLBaseTest
 

E

endShape() - Method in class ch.dieseite.glemulator.GLAdapter
see Processing API
execQueue() - Method in class ch.dieseite.glemulator.GLAdapter
callback, invoked by superclass on GLEventListener.display() event
execQueue() - Method in class ch.dieseite.glemulator.PEmulator
draws the polygons and lines.

F

fill(float, float, float, float) - Method in class ch.dieseite.glemulator.GLAdapter
see Processing API
fill(float) - Method in class ch.dieseite.glemulator.GLAdapter
see Processing API

G

GLAdapter - Class in ch.dieseite.glemulator
This class is an OpenGL Adapter in case the OpenGL mode (P2D/P3D) doesn't work in Processing.
GLAdapter(int, int) - Constructor for class ch.dieseite.glemulator.GLAdapter
 
GLBaseTest - Class in ch.dieseite.glemulator
This is a OpenGL Test Class only.
GLBaseTest() - Constructor for class ch.dieseite.glemulator.GLBaseTest
 
GLConfig() - Method in class ch.dieseite.glemulator.PEmulator
Does a printout of the current GL version and driver

H

h - Variable in class ch.dieseite.glemulator.PEmulator
 
height - Variable in class ch.dieseite.glemulator.GLBaseTest
 

I

img - Variable in class ch.dieseite.glemulator.GLBaseTest
 
init(GLAutoDrawable) - Method in class ch.dieseite.glemulator.PEmulator
 

J

jobqueue - Variable in class ch.dieseite.glemulator.GLAdapter
 

L

lights() - Method in class ch.dieseite.glemulator.GLAdapter
see Processing API
line(float, float, float, float, float, float) - Method in class ch.dieseite.glemulator.GLAdapter
see Processing API

M

main(String[]) - Static method in class ch.dieseite.glemulator.GLBaseTest
 

P

PEmulator - Class in ch.dieseite.glemulator
This class emulates some 3D Processing methods using direct access to the JOGL library.
PEmulator(int, int) - Constructor for class ch.dieseite.glemulator.PEmulator
 
putQueue(Runnable) - Method in class ch.dieseite.glemulator.GLAdapter
caches all processing draw commands until repaint is invoked

R

repaint() - Method in class ch.dieseite.glemulator.GLAdapter
must be the last invoke inside the draw() block from PApplet sketch
repaint() - Method in class ch.dieseite.glemulator.PEmulator
 
reshape(GLAutoDrawable, int, int, int, int) - Method in class ch.dieseite.glemulator.PEmulator
 
rotateX(float) - Method in class ch.dieseite.glemulator.GLAdapter
see Processing API
rotateY(float) - Method in class ch.dieseite.glemulator.GLAdapter
see Processing API
rotateZ(float) - Method in class ch.dieseite.glemulator.GLAdapter
see Processing API

S

scale(float) - Method in class ch.dieseite.glemulator.GLAdapter
see Processing API
settings() - Method in class ch.dieseite.glemulator.GLBaseTest
 
setup() - Method in class ch.dieseite.glemulator.GLBaseTest
 
stroke(float, float, float) - Method in class ch.dieseite.glemulator.GLAdapter
see Processing API
strokeWeight(float) - Method in class ch.dieseite.glemulator.GLAdapter
see Processing API

T

texture(PImage) - Method in class ch.dieseite.glemulator.GLAdapter
see Processing API
textureCache - Variable in class ch.dieseite.glemulator.PEmulator
 
translate(float, float, float) - Method in class ch.dieseite.glemulator.GLAdapter
see Processing API
TRIANGLE - Static variable in class ch.dieseite.glemulator.GLAdapter
 
TRIANGLE - Static variable in class ch.dieseite.glemulator.PEmulator
 

V

vertex(float, float, float) - Method in class ch.dieseite.glemulator.GLAdapter
see Processing API
vertex(float, float, float, float, float) - Method in class ch.dieseite.glemulator.GLAdapter
see Processing API

W

w - Variable in class ch.dieseite.glemulator.PEmulator
 
width - Variable in class ch.dieseite.glemulator.GLBaseTest
 

_

_background(float) - Method in class ch.dieseite.glemulator.PEmulator
refer to processing API
_beginShape(int) - Method in class ch.dieseite.glemulator.PEmulator
see Processing API
_color(int, int, int, int) - Method in class ch.dieseite.glemulator.PEmulator
returns a processing pixel (see Processing API)
_endShape() - Method in class ch.dieseite.glemulator.PEmulator
see Processing API
_fill(float, float, float, float) - Method in class ch.dieseite.glemulator.PEmulator
see Processing API
_fill(float) - Method in class ch.dieseite.glemulator.PEmulator
see Processing API
_lights() - Method in class ch.dieseite.glemulator.PEmulator
see Processing API
_line(float, float, float, float, float, float) - Method in class ch.dieseite.glemulator.PEmulator
see Processing API
_rotateX(float) - Method in class ch.dieseite.glemulator.PEmulator
see Processing API
_rotateY(float) - Method in class ch.dieseite.glemulator.PEmulator
see Processing API
_rotateZ(float) - Method in class ch.dieseite.glemulator.PEmulator
see Processing API
_scale(float) - Method in class ch.dieseite.glemulator.PEmulator
see Processing API
_stroke(float, float, float) - Method in class ch.dieseite.glemulator.PEmulator
see Processing API
_strokeWeight(float) - Method in class ch.dieseite.glemulator.PEmulator
see Processing API
_texture(PImage) - Method in class ch.dieseite.glemulator.PEmulator
refer to processing API
_translate(float, float, float) - Method in class ch.dieseite.glemulator.PEmulator
see Processing API
_vertex(float, float, float) - Method in class ch.dieseite.glemulator.PEmulator
see Processing API
_vertex(float, float, float, float, float) - Method in class ch.dieseite.glemulator.PEmulator
see Processing API
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